DASH File Format Specifications and Intercommunication Architecture
We are proposing a new file intercommunication format that consists of a wrapper constructor for prominent formats and an engine plugin that is able to provide logical opinions with consideration of rendering output. When it comes to the asset being deployed across different gaming, VR, 3D content environments. Our model sets to completely revolutionize the current conventional approach to cross platform interoperability of 3D assets, especially in real-time 3D environments. For the first time, we are pulling information and data directly from the graphical output environment and writing this to the file’s data structure itself.
This is a metaverse-ready dynamically interoperable file format.